![]() In fact, there are many people who believe the unlicensed NES version of Aladdin is far superior to the licensed NES version. This could be attributed to the NES version's short development team it was programmed by Mark Crane with graphics by Steve Beverley, and audio by Mark Cooksey. While the game was praised for its fluid animation, the game received negative backlash from critics for its dull graphics, the short soundtrack, and the poor play control. In the game, Aladdin must make his way through nine levels. The NES and Game Boy conversions are the same, and both converted courtesy of England-based NMS Software. For the unlicensed versions, see Aladdin: Hummer Team (NES) and Aladdin: Super Game (NES).Īladdin is an action-platformer based on the previously-released Genesis version. ![]() This is for the licensed version of the NES game.
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